using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("Tooltip")]
	public class Tooltip : MonoBehaviour
	{
		public TextMesh headlineText => method_3<TextMesh>("headlineText");

		public TextMesh descriptionText => method_3<TextMesh>("descriptionText");

		public Tooltip(IntPtr address, string className)
			: base(address, className)
		{
		}

		public Tooltip(IntPtr address)
			: this(address, "Tooltip")
		{
		}

		public void UpdateText(string headline, string description)
		{
			method_8("UpdateText", headline, description);
		}
	}
}
